Design user interfaces, user experience, and visuals

The GNOME design team is responsible for GNOME user experience and visual design. This includes:

Help is needed in all of these areas, and contributions are welcome.

Get involved

New contributors should join the GNOME design chat channel and see the GNOME design team GitLab space.

Where to contribute

GNOME design work happens in a variety of places, depending on the type of contribution:

Getting up to speed

Everyone who works on GNOME user experience and design should be familiar with:

Participating in GNOME design does not entail any other requirements for experience or training. However, the role that you are able to play in GNOME design will depend on your existing level of expertise: experienced designers may be able to take on design initiatives relatively quickly, but if you are new to design work, you may need to gain experience on smaller tasks to begin with.

Joining the team

Becoming a core member of the design team requires a time commitment, since you must work closely with the rest of the team and build up a detailed knowledge of our design language and practices. If this is something that you’d like to do, making contact with an existing team member for guidance is a good first step.

Other ways to help

There are many ways to contribute to GNOME user experience. If you are new and want to help out, here are some great ways to get started:

These activities will often require you to work with the design team to come up with solutions to design problems.

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